Yesterday turned out to be a pretty productive day in terms of Cog. I decided I wanted to “mature” the graphics a little to take away the child like feel it had.
I’ve got ‘World of Goo’ on my phone and I always liked the art style of it. So, using this as my inspiration I sat out to create some new graphics.
image source http://2dboy.com/page/3/
Its the curvature in the in the graphics that I like, it adds a smooth quality to the design.
I knocked up three screens for my game, the loading, title and main game graphic. Each will change a little as I progress.



With the graphics out of the way (for now) I was able to move on.
- I got the “test blocks” to fall from the sky and bounce when they hit the bottom of the screen. I need to test out physics (which will be my unique angle) hence the blocks fall and bounce.
- I got the crane to slide left and right following the cursor.
Here’s a quick demo video of the physics in play, oh and it is work in progress